Monday, June 6, 2011

FILEFRONT FILES

GRASSHOPPER AND RHINO ZIP : http://www.gamefront.com/files/20411981/Z3334844_RHINOGRASSHOPPERFILES.zip

IMAGES OF PHYSICAL MODEL



GRASSHOPPER/ILLUSTRATOR LASER CUTTING

These are just my illustrator files of my waffle pieces.


Below is a screen shot of the baked pieces in rhino

GEOMETRY DEVELOPMENT

TEXT - FINAL POSTER

FUNGI

I have developed the idea of my design through the organic shape of FUNGUS.
Fungus is a member of a large group of organisims which include microorganisms such as yeasts and moulds.
After researching about geometry of Organic Architecture, Fungi, “aka” Mushrooms,” I believe has the geometry of providing shelter, where some species have a beautiful layered texture, similar to the waffle system. This has given me the result to which I had decided that using the waffle system to build my geometry will be the best fitted for my laser cut model.

I had also wanted to use the shape of a mushroom, for its natural curves, in which I had discussed in my previous essay, that curvilinear systems bring a whole different meaning to the traditional rectilinear designs of architecture, through the meaning of Organic Architecture. Organic Architecture bring together the human habitation and the natural world through design that is so integrated with its site, that buildings, furniture and surroundings become unified into one.

After I had finally found a way to form the geometry of a mushroom, I also wanted to add another piece to the model. A piece in which the model shows a representation of sheltering. Because my shape was very curvy, It was really difficult to intersect my pieces together using grasshopper. I had found that It would not extrude pieces if the design if the shape was presenting very close pieces of geometry. I had Actually formed my final shape through Rhino, lofted and capped the geometry into grasshopper and started to work on –the script from there.
For my 12 iterations, I had mainly changed the amount of struts in the mushroom waffle, where the more struts, provided more shelter, and the less struts, provided less shelter. I found that the more struts had a better effect in my geometry, where it looked more of a fuller mushroom, and displayed the layers of patterns some mushrooms may have.
For the site, I had chosen to place my model in “The toaster.”
The reason why I had chosen this site was because the “Opera House” also originates near this area. The Opera house is also a great piece of Organic Architecture, which blended in with the natural skirts of the city. I had wanted to place my model looking out towards the water, as if it was growing and living near the waters edge, and “The toaster” is the perfect location.

FINAL POSTER

Here I have developed my final poster. I did not want to crowd the poster with an overwhelming background, as said in my draft poster. Chose a plain black background to contrast with the colours and each of my iterations. Amongst the iterations are also the wireframe renders of the city found from the 3ds file given to the students.



Photomontage

The site I had chosen to build my model is the "Toaster". I took the 3ds model of our city and photomontaged my model into the site it belongs to, to have a feel in the scale and its shelter. This will be part of my poster.